What’s better than a 1930s Agatha-Christie-esque whodunit on a boat? One where you’re the murderer, of course!
Read MoreReview: The Darkside Detective: A Fumble in the Dark
A Fumble in the Dark is the long-awaited (by us) sequel to the brilliant supernatural detective comedy point-and-click game starring Detective McQueen and Officer Dooley. The new cases are even better than the first game, but we already gave that one a 5.0/5.0, so the same rating will have to do. From start to finish, this is a thoroughly excellent experience in a charmingly haunted pixel world.
Read MoreReview: Twin Mirror
Twin Mirror is the result of mixing the deductive work of Sherlock Holmes, the former mining town from Night in the Woods, and the nightmare sequence from the original Life is Strange. DONTNOD has a history of making some great narrative games, but this one just fell a bit short of its potential. If you’re interested in a returning-home story with a mysterious death and supernatural memory powers, I’d recommend Tell Me Why instead.
Read MoreReview: Tell Me Why
Alyson and Tyler have been reunited to sell their childhood home. As the twins try to re-establish their relationship for the future, they also explore their past and start to unravel what really happened the night that tore them apart.
Read MoreReview: Jenny LeClue: Detectivú (Episode 1)
Jenny LeClue: Detectivú is a fantastic game (or at least, a fantastic first chapter of what I really hope continues to be a fantastic game), and exactly what we all need right now.
Read MoreReview: Vampyr
Vampyr is an action-RPG where the player assumes the role of Dr. Jonathan Reid, a newborn vampire (Ekon) and well-respected surgeon in 1918 London. The player must balance medical ethics with the need for blood, while also trying to cure London of the latest flu epidemic and solve the mystery of their own transformation. Piece of cake, right?
Read MoreReview: Life is Strange 2 - Ep. 2
The episode is slower than the first in terms of action, but continues to meet DONTNOD’s high standard for exploration and narrative/character development.
Read MoreReview: The Council, Episode 3 - Ripples
Now that Episode 3 has been released, let’s check back in on The Council. The puzzles are challenging, the conversation RPG mechanics are well-balanced and engaging, but there are still technical issues and the game DOES rely on memory. So if you’re interested in the game but don’t retain names for months between episodes, it may be worth waiting until all the episodes are available.
Read MoreReview: The Council, Ep 1 - The Mad Ones
Episode 1 of The Council, titled The Mad Ones, released this week claiming innovative changes to the narrative adventure genre.
Read MoreReview: Wheels of Aurelia
Wheels of Aurelia is a unique game that pairs dialogue-driven narrative with isometric racing mechanics. Yes, you read that right. Each playthrough takes about 15 minutes and the game has just as many endings.
Read More